25 Years Ago, ‘Donkey Kong Country’ Bridged The Gap Between 2D And 3D
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In the mid 1990s, Nintendo could already see which way the wind was blowing. The sprite-based consoles of the 8-bit and 16-bit era were on their way out, and pushing polygons was the […] The post 25 Years Ago, ‘Donkey Kong Country’ Bridged T25 Years Ago, ‘Donkey Kong Country’ Bridged The Gap Between 2D And 3D
In the mid 1990s, Nintendo could already see which way the wind was blowing. The sprite-based consoles of the 8-bit and 16-bit era were on their way out, and pushing polygons was the […] The post 25 Years Ago, ‘Donkey Kong Country’ Bridged The Gap Between 2D And 3D appeared first on Geek.com. Read more

